02 - City story

Combination of video (or other visual material), sensors, and
performer-controlled technology.

Multisensory performance spaces (including projections, live video, and changes in lighting and sound), modified and controlled by touch or movement, a movable camera, and 1 control device.

Primary beneficiaries:

STX, SKS, Heureka, LPR

Spaces for implementation / possible applications:

E.g. ships, lobbies, event/performance/demonstration spaces

  1. ★Video/lecture materials and artistic/gaming content projected into space: pre-recorded and modifiable under user control by wii-mote (whether autonomously by one viewer/visitor/performer, or in a dialogue of two or more)

  2. ★Modification of content in terms of dynamics, velocity, sequence, or the dialogic communication of persons directly controlling it

  3. ★Output content of spatial elements (objects, surfaces, screens) controlled by wii-mote user

  4. ★Performer interaction with surfaces, projections, and space, mediated by sensors and live camera

  5. ★Layering of performance space: overlap and blending of live feed/pre-recorded/real-time representations and phenomenal 3D space

  6. ★Temporal adjustment of space by said means: e.g. performances presenting historical material could be spatially generated in the overlap of physical space and real-time visual content

  7. ★Demonstrating reciprocal effects of different phenomena, by means of physical space, imagery generated by movement therein (e.g. haptic sensors), live-feed video, action and location(s) of performer(s). Visual loops mutually embedding real-time and pre-recorded material.

    Technology:

    1. 2 x videoprojector, 4000 ANSI lumen

    2. MacBookPro

    3. Matrox DualHead2Go

    4. VDMX-software

    5. Ableton Live

    6. Wii Remote

    7. Osculator

    8. Eowave pressure sensors

    9. 2 x Playstation Eye-cameras

    10. max/msp/jitter