Publications
Explore the full list of publications below to discover how the centre’s scholarly output is shaping the future of gameful realities across academia, industry, and society.
Research Centre Publications
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Designing the future of consciousness: A components framework and speculative implications
Designing the future of consciousness: A components framework and speculative implications
Belousov, A., Macey, J., Bujić, M., Ojell-Järventausta, T. & Hamari, J., Feb 2027, In: International Journal of Human Computer Studies. 218, 103926.Research output: Contribution to journal › Article › Scientific › peer-review
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SparStVR - exploring sparse 3D histology data in virtual reality
SparStVR - exploring sparse 3D histology data in virtual reality
Liimatainen, K., Latonen, L. & Ruusuvuori, P., Dec 2026, In: Communications Engineering. 5, 1, 79.Research output: Contribution to journal › Article › Scientific › peer-review
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Co-Designing Human Augmentation Technologies to Enhance Situational Awareness, Safety, and Operator-Machine Interaction in Complex Environments
Co-Designing Human Augmentation Technologies to Enhance Situational Awareness, Safety, and Operator-Machine Interaction in Complex Environments
Karhu, N., Silveira, A. C. D., Rurenko, A., Rantala, J., Anuragi, D., Vuohijoki, T., Virkki, J., Hippula, A., Surakka, V. & Raisamo, R., Oct 2026, NordiCHI '26: Proceedings of the 14th Nordic Conference on Human-Computer Interaction. Vaasa, Finland: ACM, p. 1-15 7Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Ethical Judgment Toward Gamified Marketing Campaigns
Ethical Judgment Toward Gamified Marketing Campaigns
Al-Msallam, S., Xi, N. & Hamari, J., 15 Aug 2026, (E-pub ahead of print) In: Journal of Business Ethics.Research output: Contribution to journal › Article › Scientific › peer-review
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A balance between stability and flexibility: Adaptive patterns of self-regulated learning processes shape game-based learning
A balance between stability and flexibility: Adaptive patterns of self-regulated learning processes shape game-based learning
Cloude, E. B., Huber, S. E., Wei, J., Esmanhoto, B., Dindar, M., Ninaus, M. & Kiili, K., 3 Jul 2026, (E-pub ahead of print) In: British Journal of Educational Technology.Research output: Contribution to journal › Article › Scientific › peer-review
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AI-Driven Personalized Recommendation Systems: Effects on Source Credibility and Information Quality
AI-Driven Personalized Recommendation Systems: Effects on Source Credibility and Information Quality
Li, C., Hamari, J., Holopainen, J. & Xi, N., Jul 2026, PACIS 2026 Proceedings. Association for Information Systems, Vol. 4. p. 1-17 1369. ( Pacific Asia Conference on Information Systems (PACIS)).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Augmented reality game mechanics influence the accuracy of crowdsourced LiDAR-based tree measurements
Augmented reality game mechanics influence the accuracy of crowdsourced LiDAR-based tree measurements
Liikonen, L., Erkkilä, A., Kamula, T., Honkanen, E., Liimatainen, K., Uhlgren, V. V., Yrttimaa, T., Nummenmaa, T., Hamari, J. & Vastaranta, M., Jul 2026, In: Urban Forestry and Urban Greening. 121, 129466.Research output: Contribution to journal › Article › Scientific › peer-review
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Advancing gameful learning research: Insights on instructional design, learner engagement, and analytical approaches
Advancing gameful learning research: Insights on instructional design, learner engagement, and analytical approaches
Kiili, K. & Dindar, M., Jul 2026, In: Learning and Individual Differences. 129, 102951.Research output: Contribution to journal › Comment/debate › Scientific
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Empowered decision-making through virtual reality: effect of immersion and embodiment on self-esteem and anxiety
Empowered decision-making through virtual reality: effect of immersion and embodiment on self-esteem and anxiety
Li, C., Xi, N., Bampouni, E., Holopainen, J., Ahmad, A., Legaki, N.-Z. & Hamari, J., 17 Jun 2026, (E-pub ahead of print) In: Behaviour and Information Technology.Research output: Contribution to journal › Article › Scientific › peer-review
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Beyond the Pilot Trap: XR Business Models and Ecosystem Sustainability in Finland's Creative Industries
Beyond the Pilot Trap: XR Business Models and Ecosystem Sustainability in Finland's Creative Industries
Shawash, J., Thibault, M. & Hamari, J., 8 Jun 2026, IMX 2026 - Proceedings of the 2026 ACM International Conference on Interactive Media Experiences. ACM, p. 203-217Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Memorability of Greenhouse Gas Emissions in Virtual Reality: An Evaluation of Enactment and Quiz-Based Gamification
Memorability of Greenhouse Gas Emissions in Virtual Reality: An Evaluation of Enactment and Quiz-Based Gamification
Ferron, A., Bampouni, E., Jansen, Y., Majhi, A., Hamari, J. & Fernández Galeote, D., 7 Jun 2026, AVI '26: Proceedings of the 2026 International Conference on Advanced Visual Interfaces. ACM, 43Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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What leads to consumer engagement towards short-form videos on Douyin? The moderating role of brand type
What leads to consumer engagement towards short-form videos on Douyin? The moderating role of brand type
Dong, X., Xie, J., Xi, N., Liao, J. & Xie, S., 17 May 2026, (E-pub ahead of print) In: International Journal of Advertising.Research output: Contribution to journal › Article › Scientific › peer-review
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Human-Robot Companionship in the Forest: Understanding the Effects of Engagement and Authority
Human-Robot Companionship in the Forest: Understanding the Effects of Engagement and Authority
Ahmed, E., Enciso, N. D. L. F., Bosman, I. D. V., Avgustis, I., Jabari, S., Hamari, J. & Buruk, O. ‘., 13 Apr 2026, p. 1-6.Research output: Other conference contribution › Abstract › Scientific
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Designing for Aesthetic Awe: Self-Transcendent Experiences with Generative AI and Augmented Self-Reflection
Designing for Aesthetic Awe: Self-Transcendent Experiences with Generative AI and Augmented Self-Reflection
Peters, J., Bujic, M., Roihankorpi, R. & Hamari, J., 2 Apr 2026, (E-pub ahead of print) In: Empirical Studies of the Arts. 31 p.Research output: Contribution to journal › Article › Scientific › peer-review
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SYNAPSE: A Sociotechnical Taxonomy of Bioadaptive Media
SYNAPSE: A Sociotechnical Taxonomy of Bioadaptive Media
Bujić, M. & Hamari, J., Apr 2026, ACM SIGCHI annual conference on human factors in computing systems (CHI '26). ACMResearch output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Editorial: Benefits and detriments with respect to the ethics and sustainability of gamification
Editorial: Benefits and detriments with respect to the ethics and sustainability of gamification
Xi, N., Rousi, R., Abrahamsson, P., Vakkuri, V. & Hamari, J., 28 Mar 2026, In: Internet Research. 36, 2, p. 465–471Research output: Contribution to journal › Article › Scientific
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How gamified prompts for metacognitive reflection affect the perceived playfulness of learning: A work-in-progress study
How gamified prompts for metacognitive reflection affect the perceived playfulness of learning: A work-in-progress study
Smith, A., Galeote, D. F., Legaki, N. Z. & Hamari, J., 22 Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. DSouza, P., Tang, H., Xi, N. & Hamari, J. (eds.). ACM, 24Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific
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Engineering the Technical Layer of Gamification
Engineering the Technical Layer of Gamification
Virkki, J. & Shaikh, A., 22 Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. DSouza, P., Tang, H., Xi, N. & Hamari, J. (eds.). ACM, p. 1-6 3Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Exploring Minimal Narrative Frames in Gamified Learning: A Pilot Study on Narrative Transportation and Flow
Exploring Minimal Narrative Frames in Gamified Learning: A Pilot Study on Narrative Transportation and Flow
Boehlke, E., Huber, S. E., Kiili, K. & Ninaus, M., 22 Mar 2026, Proceedings of the 10th Annual International GamiFIN Conference 2026, GamiFIN 2026. DSouza, P., Tang, H., Xi, N. & Hamari, J. (eds.). ACM, 22Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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From Gameful to Anti-Gameful: Exploring Opposing Design Logics
From Gameful to Anti-Gameful: Exploring Opposing Design Logics
Shaikh, A., Musfequr Rahman, S. M. & Virkki, J., Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. DSouza, P., Tang, H., Xi, N. & Hamari, J. (eds.). ACM, 4Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Breaking or reinforcing stereotypes? The role of expertise and toxic attitude in live-streaming context
Breaking or reinforcing stereotypes? The role of expertise and toxic attitude in live-streaming context
Accardi, S., Xi, N., Russo, V. & Hamari, J., Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. ACM, p. 1-7 18Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Can We Touch the Real in Virtual Reality? An Empirical Study of Multisensory Interaction
Can We Touch the Real in Virtual Reality? An Empirical Study of Multisensory Interaction
Gupta, S., Pretty, E. J., Li, Z., Yang, X., Hamari, J. & Xi, N., Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. ACM, p. 1-5 6Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Affective-Relational Practices of Mirror-Dwelling in Social VR: A Processual Account
Affective-Relational Practices of Mirror-Dwelling in Social VR: A Processual Account
Bujic, M., Thibault, M. & Hamari, J., Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. ACM, p. 1-12 17Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Demonstrating SIMAplay: A Serious Game for Forest Management Decision-Making through Board Game and Digital Simulation
Demonstrating SIMAplay: A Serious Game for Forest Management Decision-Making through Board Game and Digital Simulation
Majhi, A., Galeote, D. F., Petty, A., Vauhkonen, J., Nummenmaa, T., Peltola, H. & Hamari, J., Mar 2026, GamiFIN '26: Proceedings of the 10th Annual International GamiFIN Conference 2026. ACM, p. 1-19 15Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Mapping and verifying potential continuous cover forestry areas from LiDAR data
Mapping and verifying potential continuous cover forestry areas from LiDAR data
Maltamo, M., Jukkara, H., Kosunen, P., Kymäläinen, H., Uhlgren, V. V., Liimatainen, K., Nummenmaa, T. & Korhonen, L., Mar 2026, In: Trees, Forests and People. 24, 101196.Research output: Contribution to journal › Article › Scientific › peer-review
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Complexities of source text networks in globally circulated multimodal texts: The case of a compilative anime music video translation
Complexities of source text networks in globally circulated multimodal texts: The case of a compilative anime music video translation
Haapaniemi, R. & Ivaska, L., 20 Feb 2026, A (Re)turn to the Source Text. Carlström, M. & Pleijel, R. (eds.). John Benjamins, p. 65–87 23 p. (Benjamins Translation Library; no. 169).Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
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Better information understanding through virtual technologies? A VR experiment on data interpretation
Better information understanding through virtual technologies? A VR experiment on data interpretation
Bampouni, E., Tang, H., Xi, N., Buturak, G., Kalmi, P., Ahmad, A., Legaki, N.-Z. & Hamari, J., 6 Jan 2026, Proceedings of the 59th Hawaii International Conference on System Sciences. Bui, T. X. (ed.). Hawaii International Conference on System Sciences, p. 2987-2996 (Proceedings of the Annual Hawaii International Conference on System Sciences).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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International Academics as Agents of Transformation: Lived and Managed Internationalization in a Finnish University
International Academics as Agents of Transformation: Lived and Managed Internationalization in a Finnish University
Holubek, V., Ruez, D., Bujic, M., Honkanen, M. & Millei, Z., 2026, In: Social Inclusion. 14, 11672.Research output: Contribution to journal › Article › Scientific › peer-review
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Immersive Gamification in the Metaverse for Sustainable Development: State of the Art and Guidelines
Immersive Gamification in the Metaverse for Sustainable Development: State of the Art and Guidelines
Bassanelli, S., Bucchiarone, A., Wanick, V. & ‘Oz’ Buruk, O., 2026, Handbook of the Metaverse. Hui, P., Zhou, P. Y., Lee, L.-H. & Braud, T. (eds.). Springer Nature, p. 239-281Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
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Mind-Altering Digital Technologies: A Scoping Review
Mind-Altering Digital Technologies: A Scoping Review
Ojell-Järventausta, T., Belousov, A., Bujić, M., Macey, J. & Hamari, J., 2026, (E-pub ahead of print) In: International Journal of Human-Computer Interaction.Research output: Contribution to journal › Review Article › peer-review
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Reconfiguring data governance in cross-border alliances: Institutional pressures and the shift from decentralized to centralized models
Reconfiguring data governance in cross-border alliances: Institutional pressures and the shift from decentralized to centralized models
Kiiskilä, P., Jalo, H. & Pirkkalainen, H., 2026, In: International Journal of Information Management. 91, 103104.Research output: Contribution to journal › Article › Scientific › peer-review
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Frame excavation: Revealing and critiquing existing problem frames to improve migrants’ awareness of public services
Frame excavation: Revealing and critiquing existing problem frames to improve migrants’ awareness of public services
Pakpour, A., Minkkinen, V.-V., Ghaderiazad, P., Buruk, O. O. & Olsson, T., 2026, DRS2026: Edinburgh. Design Research Society, (Proceedings of DRS; vol. 2026).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Evil-AI Benchmark: An Evaluation Framework for Adversarial Security Assessment of LLM Agents in Smart Environments
Evil-AI Benchmark: An Evaluation Framework for Adversarial Security Assessment of LLM Agents in Smart Environments
Varol, A., Shaikh, A., Jalo, H., Muchenje, G., Siqueira de Cerqueira, J., Kemell, K.-K., Motlagh, N. H., Leino, M., Pirkkalainen, H., Abrahamsson, P. & Virkki, J., 2026, In: IEEE Access. 14, p. 133098-133116Research output: Contribution to journal › Article › Scientific › peer-review
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Embodied Encounters in the Forest: Human Interpretations and Sense Making of Robot Presence and Behavior
Embodied Encounters in the Forest: Human Interpretations and Sense Making of Robot Presence and Behavior
Enciso, N. D. L. F., Ahmed, E., Ahtinen, H.-L. A. & Buruk, O. '., 2026, p. 1-5.Research output: Other conference contribution › Abstract › Scientific
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Examining the Impact of Gamification on Utility Value and Learning Performance
Examining the Impact of Gamification on Utility Value and Learning Performance
Boehlke, E., Huber, S. E., Kiili, K. & Ninaus, M., 2026, Games and Learning Alliance - 14th International Conference, GALA 2025, Proceedings. Bakkes, S., Bellotti, F., Dondio, P., Ninaus, M., Wannick, V. & Bucchiarone, A. (eds.). Springer, p. 381-386 6 p. (Lecture Notes in Computer Science; vol. 16307 LNCS).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Understanding Metaverse Consumer Motivation: A Study on the Perceived Value, Cultural Dimensions, and Prior Experience in NFT Assets Purchase
Understanding Metaverse Consumer Motivation: A Study on the Perceived Value, Cultural Dimensions, and Prior Experience in NFT Assets Purchase
Yang, X., Xi, N. & Hamari, J., 2026, (E-pub ahead of print) In: International Journal of Human-Computer Interaction.Research output: Contribution to journal › Article › Scientific › peer-review
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Creation of AI-driven smart spaces for enhanced indoor environments – A survey
Creation of AI-driven smart spaces for enhanced indoor environments – A survey
Varol, A., Motlagh, N. H., Leino, M., Tarkoma, S. & Virkki, J., 2026, In: Internet of Things. 36, 101876.Research output: Contribution to journal › Review Article › peer-review
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Interactive Narratives in Physical Space: A Workflow for Implementing Spatial Augmented Reality in Cultural Heritage Interpretation
Interactive Narratives in Physical Space: A Workflow for Implementing Spatial Augmented Reality in Cultural Heritage Interpretation
Shawash, J., Thibault, M. & Hamari, J., 2026, ICT for Intelligent Systems - Proceedings of ICTIS 2025. Choudrie, J., Tuba, E., Perumal, T. & Joshi, A. (eds.). Springer, p. 209-220 12 p. (Smart Innovation, Systems and Technologies; vol. 124 SIST).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Multimodal Analysis of Emotions in Gaming: Understanding Cultural Influences
Multimodal Analysis of Emotions in Gaming: Understanding Cultural Influences
Gursesli, M. C., Tarchi, P., Calà, F., Frassineti, L., Guazzini, A., Duradoni, M., Park, K., Thawonmas, R., You, X. & Lanata, A., 2026, (E-pub ahead of print) In: IEEE Transactions on Affective Computing.Research output: Contribution to journal › Article › Scientific › peer-review
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Conspiracy as a Defense: The Role of Defensive Styles in the Endorsement of Conspiracy Theories
Conspiracy as a Defense: The Role of Defensive Styles in the Endorsement of Conspiracy Theories
Antichi, L., Giannini, M., Tosti, A. E., Guazzini, A. & Gursesli, M. C., 2026, (E-pub ahead of print) In: Psychological Reports.Research output: Contribution to journal › Article › Scientific › peer-review
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Digitally Induced Altered States as Facilitators of the Future Augmented Human Sensorium: Analysis of Science Fiction Representations
Digitally Induced Altered States as Facilitators of the Future Augmented Human Sensorium: Analysis of Science Fiction Representations
Belousov, A., Bujić, M., Macey, J. & Hamari, J., 29 Dec 2025, UbiComp Companion 2025 - Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Beigl, M., Jacucci, G., Sigg, S., Xiao, Y., Bardram, J. E., Tsiropoulou, E. E. & Xu, C. (eds.). ACM, p. 694-697Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Multi-Modal Deep Learning for Myocardial Infarction Detection Using ECG Signals and Images
Multi-Modal Deep Learning for Myocardial Infarction Detection Using ECG Signals and Images
Setu, J. H., Pasha, S. T., Halder, N., Ahmed, E., Islam, A. & Amin, M. A., 29 Dec 2025, UbiComp Companion 2025 - Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Beigl, M., Jacucci, G., Sigg, S., Xiao, Y., Bardram, J. E., Tsiropoulou, E. E. & Xu, C. (eds.). ACM, p. 1626-1632Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Mobile Game vs. Digital Text: Gameplay Boosts Situational Interest, Satisfaction, and Emotional Engagement
Mobile Game vs. Digital Text: Gameplay Boosts Situational Interest, Satisfaction, and Emotional Engagement
Kiili, K., Dec 2025, In: International Journal of Game-Based Learning. 15, 1, 21 p.Research output: Contribution to journal › Article › Scientific › peer-review
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What kinds of users engage with different types of motivational design: A machine learning study in GitHub
不同用户类型对激励设计的参与研究:基于GitHub 的机器学习分析
Tang, H., Xi, N. & Hamari, J., Jul 2025, Proceedings of the 2025 Pacific Asia Conference on Information Systems (PACIS2025). AIS Electronic LibraryTranslated title of the contribution :What kinds of users engage with different types of motivational design: A machine learning study in GitHub Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Between Critique and Creation: Participatory Speculative Design for Urban Futures
Between Critique and Creation: Participatory Speculative Design for Urban Futures
Marji, N., Thibault, M. & Hamari, J., 2025, Intelligent Sustainable Systems: Selected Papers of WorldS4 2025, Volume 4. Springer, p. 139-159 (Lecture Notes in Networks and Systems; vol. 1730).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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An investigation into the feasibility of using virtual environments as an induction method in SHIP® therapy
An investigation into the feasibility of using virtual environments as an induction method in SHIP® therapy
Malan, W., Bosman, I. D. V. & Bothma, T., 2025, In: South African Computer Journal. 37, 1, p. 63-93Research output: Contribution to journal › Article › Scientific › peer-review
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Extended Reality in Medical Diagnosis and Surgical Planning
Extended Reality in Medical Diagnosis and Surgical Planning
Raisamo, R., Kangas, J., Li, Z., Orsmaa, L., Rasouli, N., Huuskonen, P., Mehtonen, H. & Järnstedt, J., 2025, Handbook on Smart Health. Vol. 330. p. 1075-1091 (Studies in Health Technology and Informatics).Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
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Psychometric Investigation of the Hexad Scale for Identifying Gamification User Profiles in Brazilian Portuguese
Investigação Psicométrica da Escala Hexad para Identificação de Perfis de Usuários de Gamificação em Português Brasileiro
Santos, A. C. G., Muramatsu, P. K., Oliveira, W., Joaquim, S., Hamari, J. & Isotani, S., 7 Oct 2024, Companion Proceedings of the 23rd Brazilian Symposium on Human Factors in Computational Systems. Sociedade Brasileira de Computação, p. 251-256Translated title of the contribution :Psychometric Investigation of the Hexad Scale for Identifying Gamification User Profiles in Brazilian Portuguese Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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HíbriDoC: Method for Classifying Unplugged Computing Activities for use in Blended Learning
HíbriDoC: Método para a Classificação de Atividades de Computação Desplugada para uso no Ensino Híbrido
Araújo, Q., Lima, A. C. D., Castro Junior, A. A. D. & Oliveira, W., 2024, In: Revista brasileira de informática na educação. 32, p. 590-616Translated title of the contribution :HíbriDoC: Method for Classifying Unplugged Computing Activities for use in Blended Learning Research output: Contribution to journal › Article › Scientific › peer-review
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RFID Toolkit for Customizable Game Controlling
RFID Toolkit for Customizable Game Controlling
Shaikh, A., Merilampi, S., Xiao, R., Jabari, S., Buruk, O., Hamari, J. & Virkki, J., 2024, 2024 IEEE International Conference on RFID Technology and Applications, RFID-TA 2024. IEEE, p. 17-20 4 p. (IEEE International Conference on RFID Technology and Applications).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review